Pokémon Go: Augmented Reality’s Big Moment.

Everyone is running into each other. People are actually hurting themselves. And the Internet is exploding. Yep, Pokémon Go is giving Augmented Reality (AR) its big moment.

This is how disruptions in technology often happen: a technology is developed to serve a niche market, until it hits an inflection point and achieves mass appeal. It’s so common there’s an entire hype cycle built to document it. And then it gets old (I know I’m tired of hearing about the “Uber of X” phenomena).

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Why Your Brand Should Take VR and AR Seriously…and How

If your brand thinks AR and VR aren’t for you, we suggest you look at your whole organization – the cutting edge work being done on these platforms right now is not where you might think it is (gaming and entertainment), but rather where the rubber meets the road. At Sullivan we’re excited by the many AR and VR projects we’re currently working on. If you want to learn more about how VR and AR can help solve your business challenges, reach out to Sullivan.

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The Rise of the Super Ninja

(this was originally posted on LinkedIn Pulse) The resume is becoming an increasingly useless tool for assessing a candidates fit for a role. Rarely does it tell you anything about how a person thinks, what they value, how flexible they are, what their colleagues think of them, or how they solve problems. Traditionally, resumes showcase […]

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